Michael Duffy: Game Circus Programming Manager on Getting Hired at a Game Studio, Using Metrics in Games, and Working in Teams

February 20th, 2018

Show Notes:
Michael Duffy (@muckyrobot) on Twitter
Game Circus Website

Alex "Shout" Sian: Talking Jack & Casie Kickstarter Success, Pixel Art & Absurdity in Game Design

February 13th, 2018

Show Notes:
Alex "Shout" Sian (@shoutscion) on Twitter
Jack & Casie on Kickstarter

Why Do People Make Games? — Answered by 140 Game Developers

February 7th, 2018

Show Notes:
Indie Game Chat on Facebook
"Why Do You Make Games" Facebook post

Interview - Britton Peele: Contacting Gaming Press, Refining Your Pitch, & Understanding Game Journalism

January 30th, 2018

Show Notes:
Britton's work on Dallas Morning News
Say Hi to Britton @BrittonPeele on Twitter

Interview - Jonathan Holmes: Talking Arduboy, Circuit Dude, Limiting Scope, Game Development, & Chickens

January 23rd, 2018

Show Notes:
Circuit Dude
Jonathan's website
Say Hi to Jonathan @crait on Twitter

Interview - Storm Hughes: Talking Twitter, Let's Plays, Rapid Prototyping, & RGB

January 16th, 2018

Show Notes:
Storm's games on itch
Really Good Battle (RGB)
Say Hi to Storm @boxheadpixelart on Twitter

Episode 0 - Welcome to Game Dev Deconstructed

January 16th, 2018

Show Notes:
Say Hi to Nick @MobyPixel on Twitter
My game Epic Orchestra for iPhone, iPad, & Apple TV

About Game Dev Deconstructed

GDD is a podcast exploring the process of game development providing you with an in-depth, tactical blueprint for navigating the game's industry. I'm your host, Nick Culbertson — an indie developer that specializes in making music apps and games. Join me in this epic adventure to hear from successful developers on how they achieved their success and overcame failure. We have much to learn. Thank you and ENJOY!

- Nick Culbertson | Moby Pixel

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Media Contact

gamedevdeconstructed @ gmail.com